Magician

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This is an index of guides for Magicians. If you would like to create your own guide, please view the create guides page for more information.

Description

Magicians are magical people, of course. Unlike their physical friends, they prefer to use magic instead to attack and defend themselves. However, they are physically weak. Magicians are one of the most supportive and highly recommended classes to take in MapleStory. Magicians also have the best power to range ratio, which makes them cheaper because they don't have to buy potions often. They are highly respected and valuable for party quests, boss fights, hunting, etc. Magicians have extremely powerful mobbing skills as well as useful support skills.At Fourth Job magicians have the ability to blast the map with their elemental skills.

Becoming a Magician

Requirement: Level 8, with 20 INT However in GMS you do not need Int. all you need is level 8 now. When you talk to Grendel, you will be able to reset your stats. (Beginners automatically have 4 INT and 4 LUK).
Go to the Magic Library which is located at the highest point of Ellinia, where you'll meet up with Grendel the Really Old. Talk to him and he'll advance you as a Magician if you have the required stat, which is 20 Intelligence.

[NOTE]In MapleSEA and MapleGlobal,you can ignore the level requirements and go straight up to level 10.You'll get back the lost SP you've lost when you do your advancement,along with your 1st SP.So by level 10,you should have around 5 SP to use,no? But since Magicians become Magicians at level 8, this might be a bit different. (Confirmation from player: This is correct.)

Job Tree

First Job
Second Job
Third Job
Fourth Job
Knights Of Cygnus
Magician
Wizard
Cleric
Mage
Priest
Arch Mage
Bishop
Flame Wizard


Skills

Icon Skill Name Description Type Mastered Prerequisites
Image:Improving_MP_Recovery.gif Improving MP Recovery Recovering even more MP every 10 sec. The higher the level of the character and the skill level, the more recovery it enables the character to have. Passive 16 -
Image:Improving_Max_MP Increase.gif Improving Max MP Increase This skill boosts up the amount of increase on MaxMP after each Level UP, or AP used on MaxMP. Passive 10 Improving MP Recovery Level 5
Image:Magic_Guard.gif Magic Guard Temporarily replaces damage with MP instead of HP. If MP reaches 0, the HP takes a full hit. Supportive 20 -
Image:Magic_Armor.gif Magic Armor Temporarily boosts the weapon defense by blowing magic into the armor. Supportive 20 Magic Guard Level 3
Image:Energy_Bolt.gif Energy Bolt Use MP to attack one enemy. Active 20 -
Image:Magic_Claw.gif Magic Claw Use MP to attack an enemy twice. Active 20 Energy Bolt Level 1

Wiki Guides
Pages made by MapleTip members.

Magician Guides

Ice/Lightning Guides

Fire/Poison Guides

Cleric Guides

This is an index of guides for Magicians. If you would like to create your own guide, please view the create guides page for more information.

These are good sources

[[Category:Classes (1st Job)]

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