Hermit
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(Redirected from Hermit Class)
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Description
The Hermit is the third job advancement of the Assassin. The Hermit can now throw now throw three stars in one sitting and your past skills will be upgraded through Expert Throwing Star Handling. You can summon shadow clones to send an all out attack on your enemies and hold enemies into place, giving them damage over time. Lastly to reduce star loss, you will gain Shadow Stars, which will use skills without consuming your stars.
Thief Job Tree
Bandit |
Chief Bandit |
Shadower |
Hermit Skills
| Icon | Skill Name | Description | Type | Mastered | Element | Prerequisites |
| Shadow Stars | Upon Unleashing the spirit of the star, you will be able to throw as many stars as you want without consuming any in your inventory for a short amount of time. | Active | 10 | x | - | |
| Expert Throwing Star Handling | Increases the total damage of Lucky Seven, Shuriken Burst, Gust Charm, and Triple Throw. Grants additional chance to cast without consuming throwing stars or MP, and a chance to recharge 1 throwing star. (Will not generate more than the maximum throwing star limit.) When Expert Throwing Star Handling is activated, the next attack will always be a Critical Attack. (Critical is applied for Shadow Stars, but throwing stars will not be recharged.) | Passive | 10 | x | - | |
| Venom | Poison is permanently applied to your Claw, giving all your attacks the chance to Poison enemies. The Poison is not stackable, and the enemy's HP cannot drop below 1. | Passive | 10 | x | - | |
| Triple Throw | Throw 3 throwing stars simultaneously. | Active | 20 | x | - | |
| Alchemic Adrenaline | Increases the effect of the recovery items like potions. Percentage based recover items, like Elixirs, do not count. | Passive | 20 | x | - | |
| Shade Splitter | Double-strikes nearby enemies with a shadow clone technique. | Active | 20 | x | - | |
| Dark Flare | Temporarily summons the Dark Lord's throwing star. Party members nearby will reflect enemy damage. Cannot reflect more than half of the enemy's Max HP. | Active | 10 | x | - | |
| Shadow Partner | A shadow partner that mimics the summoner appears. It does not have its own HP and disappears after a fixed period of time. | Supportive | 20 | x | 1 Summoning Rock | |
| Shadow Web | Creates a web of shadow around you that can tangle up to 6 monsters. Once tangled, the monsters will be unable to move and take continuous damage. | Supportive | 10 | x | - | |
| Enveloping Darkness | Cover yourself with darkness, increasing Max HP, Abnormal Status Resistance, and Elemental Resistance are permanently. | Passive | 10 | x | - |
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